miSCellaneous a library of SuperCollider extensions (c) 2009-2017 Daniel Mayer
Version 0.16 - the split into a- and b-branches has been dropped.
You can use this version from SC 3.5 - SC 3.9, but on 3.5. and 3.6 with Qt GUI only.
If you still use Cocoa or SwingOSC with these old SC versions, you can take
miSCellaneous 0.15b and add new classes and help files from version 0.16.
By version 0.16 miSCellaneous contains these class and help files (SCDoc and old HTML system):
1.) Guide Introduction to miSCellaneous: recommended starting point.
2.) VarGui: a slider / player gui to set envir variables and synth controllers and play synths,
event patterns and tasks, see also VarGui shortcut builds.
HS with VarGui, a specific tutorial about the combination of HS family and VarGui.
3.) General tutorials: Event patterns and LFOs contains an overview of
related LFO-control setups with event patterns. Event patterns and Functions
is treating requirements of the control of EventStreamPlayers with VarGui.
Event patterns and array args focusses on passing arrays to synths with patterns.
enum is a general enumeration method suited for many combinatorial problems such as
listing subsets, partitions of integers, searching for paths within graphs etc.
4.) PLx suite, dynamic scope variants of common Pattern classes for convenient replacement.
Can be used for shorter writing of Pbinds to be played with VarGui and / or live coding,
see PLx and live coding with Strings. PLbindef and PLbindefPar as subclasses of Pdef
allow replacement of key streams in shortcut pseudomethod syntax.
5.) PSx stream patterns, Pattern variants that have a state and can remember their last values.
Can be used for recording streams and event streams (PS),
data sharing between event streams (PSdup), comfortable defining of subpatterns
with counted embedding, defining of recursive (event) sequences (PSrecur) and building
loops on given Patterns/Streams with a variety of options, also for live interaction (PSloop).
6.) Event pattern classes for use with effects: PbindFx can handle arbitrary effect graphs per event,
PmonoPar and PpolyPar follow the Pmono paradigm. The tutorial kitchen studies contains
the documented source code of a fixed media piece using PbindFx for granulation.
7.) Further Pattern classes: PlaceAll, Pshufn, PsymNilSafe.
PSPdiv is a dynamic multi-layer pulse divider based on Pspawner.
8.) Buffer Granulation, a tutorial covering different approaches of implementing
this synthesis method in SC (server versus language control, mixed forms),
examples with VarGui, language-driven control with PLx suite patterns.
The tutorial Live Granulation summarizes direct options without explicit use of a buffer.
9.) A family of classes for the use of synth values in Pbind-like objects.
Take Working with HS and HSpar as a starting point, see also
HS, PHS, PHSuse, HSpar, PHSpar, PHSparUse, PHSplayer, PHSparPlayer, PHSusePlayer.
10.) EventShortcuts, a class for user-defined keywords for events and event patterns.
The tutorial Other event and pattern shortcuts collects some further abbreviations,
e.g. functional reference within events and event patterns, similar to Pkey.
11.) An implementation of Xenakis' Sieves as class and pattern family, see
Sieves and Psieve patterns for an overview and examples.
12.) FFT pseudo ugens for defining ranges by bin index: PV_BinRange and PV_BinGap.
Many of the examples here are using patterns, resp. event patterns but do not cover their basic concepts.
For a detailled description of SC's sequencing capabilities see James Harkins' Practical Guide to Patterns
(PG_01_Introduction), the tutorial Streams-Patterns-Events (1-7) and the Pattern help files
(Pattern, Pbind and the type-specific ones).
VarGui handles namespace separation by using different Environments.
So a gui for control of parametrized families of different types of objects can be built on the fly
(e.g. a number of EventStreamPlayers from a single Pbind definition with snippets of functional code,
a number of Function plots from a single parametric function definition etc.).
See Environment and Event helpfiles for the underlying concepts and Event patterns and Functions and
PLx suite for their application to event patterns resp. EventStreamPlayers.
Requirements
At least SuperCollider version 3.5, though with 3.5 and 3.6 you'd have
to use Qt GUI kit, which is the only option anyway from 3.7 onwards.
If you still use Cocoa or SwingOSC with these old SC versions,
you can take miSCellaneous 0.15b and add new classes and help files from version 0.16.
For using VarGui with EZSmoothSlider and EZRoundSlider you would need to
install Wouter Snoei's wslib Quark, one buffer granulation
example using Wavesets depends on Alberto de Campo's Wavesets Quark.
I tested examples on SC versions 3.5 - 3.9,
on OS 10.5 - 10.8, Ubuntu 12.04 and Windows 7,
though not every platform / OS version / SC version combination.
If you use SC 3.5.x I'd suggest taking a SC version >= 3.5.3.
There have been some changes in SCDoc (especially from 3.5.1 to 3.5.2)
due to which wrong renderings (broken links) of newer SCDoc help files
can happen with elder SC versions in some rare cases.
Reciprocally elder versions of miSCellaneous SCDoc help files
- due to formerly tolerated syntax inaccuracies -
might not be rendered correctly or at all in newer versions of SC.
Installation
Copy the miSCellaneous folder into the Extensions folder and recompile
the class library or (re-)start SC. If the Extensions folder doesn't exist you'd probably
have to create it yourself. Check SC help for platform-specific conventions
(or changes) of extension places.
Typical user-specific extension directories:
OSX: ~/Library/Application Support/SuperCollider/Extensions/
Linux: ~/.local/share/SuperCollider/Extensions/
Typical system-wide extension directories:
OSX: /Library/Application Support/SuperCollider/Extensions/
Linux: /usr/share/SuperCollider/Extensions/
You can check Extension directories with
Platform.userExtensionDir;
Platform.systemExtensionDir;
On Windows see the README file of SC for the recommended extensions path.
On Windows and OSX you might have to make the concerned folders visible,
if they aren't already. The miSCellaneous folder should be placed directly
into the Extensions folder, not into a subfolder. This can easily happen
with dezipping and in this case examples with buffers won't work because of a wrong path.
Buffer Granulation tutorial examples using the included soundfile
assume an install in the user extension directory, otherwise you'd just have to
replace userExtensionDir by systemExtensionDir in the concerned load paths.
If you replace an other version of miSCellaneous do the following before starting SCDoc:
SCDoc.cleanState(true) // for SC version 3.5.0 - 3.5.1
SCDoc.indexAllDocuments(true) // for SC >= version 3.5.2
License
miSCellaneous is distributed under the GNU Public License in accordance with SuperCollider.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Contact
Email: daniel-mayer@email.de
URL: www.daniel-mayer.at
Credits
Many thanks to James McCartney for developing SuperCollider,
Alberto de Campo for showing me its capabilities,
Wouter Snoei for his nice slider classes in wslib and
the whole community for contributions and hints !
History
v0.16 2017-03-03
.) Added PSPdiv, a dynamic multi-layer pulse divider based on Pspawner
.) Added tutorial: Live Granulation
.) Dropped miSCellaneous' b-branch: Cocoa and SwingOSC no longer supported
.) Replaced OSCpathResponder by OSCFunc in classes VarGuiPlayerSection,
HelpSynth and HelpSynthPar
.) Minor fixes in help files
v0.15 2017-01-04
.) Guide "Introduction to miSCellaneous"
.) kitchen studies: source code of the corresponding fixed media piece
.) PV_BinRange, PV_BinGap: FFT pseudo ugens for defining bin ranges
.) PbindFx help: new example 4a for defining implicit fx parallelism
.) Minor fixes (help files, typos)
.) Complemeting history information (tutorials)
v0.14 2016-08-25
.) Sieves and Psieve patterns, an implementation of Xenakis' sieves
.) PLbindef / PLbindefPar: replacement of key streams in pseudomethod syntax
.) Tutorial: PLx and live coding with Strings
.) PsymNilSafe, method symplay: avoid hangs with nil input
.) EventShortcuts: reworking of replacement, new method eventShortcuts
.) PbindFx: reworking of bus match check
.) Minor fixes (help files, typos)
v0.13 2015-10-28
.) PbindFx: Event pattern class for effect handling on per-event base
.) Minor fixes (help files, typos)
v0.12 2015-05-03
.) PmonoPar, PpolyPar:
Event pattern classes for parallel setting streams and effect handling
.) PSloop: Pattern to derive loops from a given Pattern
.) Reworked replacing options of PL list patterns: cutItems arg
.) PLn: PLx Pattern for replacing with protecting periods
.) Added PLxrand, PLx version of Pxrand
.) Changed implementations of PStream (PS) and PSrecur,
now the MemoRoutine isn't instantiated before embedding,
this enables use of PSx patterns with VarGui
.) Fixed a bug in PL list patterns (PL_PproxyNth) that caused too early
replacements in certain cases
.) Added method bufSeq for PStream
.) Added missing help file of PLtuple
.) Minor fixes (help files, typos)
v0.11 2015-02-02
.) Tutorial: Event patterns and array args
v0.10 2014-10-06
.) Split into branches 0.10a (3.7 onwards) and 0.10b (from 3.4 up to 3.6.x),
with SC 3.7 SwingOSC and Cocoa aren't supported anymore
.) Class EventShortcuts and tutorial "Other event and pattern shortcuts"
v0.9 2014-02-18
.) PSx stream patterns (classes and tutorial), based on class MemoRoutine
.) Buffer Granulation Tutorial: new examples (1c - 1e, 3d)
.) VarGui save dialog fix (was broken with 3.6)
.) Minor fixes (help files, typos)
v0.8 2013-05-05
.) Enumeration tutorial: method enum
v0.7.1 2013-04-28
.) Fix in PLseries and PLgeom
v0.7 2012-08-31
.) Buffer Granulation tutorial file
.) VarGui
.) Support of wslib slider classes EZSmoothSlider and EZRoundSlider
.) Color grouping options for synth and envir variable control
.) Adapting EZSlider to ControlSpec step size (fixes certain rounding and jitter issues)
.) Multiple slider handling with modifier keys: fixes and cleanup
v0.6 2012-05-19
.) PLx dynamic scope pattern suite
.) Implementation of a number of common Patterns as PLx classes
.) Tutorial PLx suite
.) Changing examples in some previous help files accordingly
.) Pstream, PlaceAll, Pshufn
v0.5 2012-03-18
.) VarGui shortcut build methods
.) Use of SynthDef metadata and global ControlSpecs
.) Tutorial VarGui shortcut builds
.) Automatic Pbind generation
.) Minor fixes in VarGui init procedure
v0.4 2011-12-27
.) VarGui support for HS family classes
.) Tutorial HS with VarGui
.) VarGui takes addAction as slider hook
.) Linux check (tested on Ubuntu):
.) Fixed system time issue in HS family
.) Specified VarGui appearance default parameters for platform and gui kit
.) Supports SCDoc, the new SC help system
.) Tutorial Event Patterns and Functions
.) Tutorial Event patterns and LFOs
.) Play methods of PHSx and PHSxPlayer now also take numbers as quant arg
.) Minor fixes in HS family
v0.4_beta 2011-08-18
.) VarGui relaunch:
.) Player section for Synths, EventStreamPlayers and Tasks
.) Different player modes
.) Button colors and background colors reflecting playing states
.) Handling groups of players and sliders with modifier keys
.) Player action by mouse down or up
.) Variables can be set in different environments
.) Latency setting, global and for synth player message bundling
.) GUI appearance customization in size, arrangement and color
.) Many other changes, e.g. arg conventions
.) Private extension methods get prefix miSC_
v0.3 2010-10-21
.) VarGui:
.) Arrayed synth control supported
.) Slider update methods added
.) Save dialog now uses unified gui class Dialog
.) Again compiling with SC 3.3 and 3.3.1
v0.2 2010-09-18
.) Minor adaptions to SC 3.4
.) Fixed time shifting issue
v0.1 2009-11-24
.) VarGui, interface for envir variable and synth arg control
.) HS / HSpar etc.: classes for the use of synth values in Pbind-like objects
.) Tutorial Working with HS and HSpar